SUCCESS FACTORS FOR ADOPTING VIRTUAL REALITY IN DISTRIBUTED SOFTWARE DEVELOPMENT TEAMS

Show simple item record

dc.contributor.author MWENDWA, WAMBUA DENNIS
dc.date.accessioned 2025-01-14T11:52:51Z
dc.date.available 2025-01-14T11:52:51Z
dc.date.issued 2024
dc.identifier.uri https://ir.gretsauniversity.ac.ke/xmlui/handle/20.500.12736/4074
dc.description.abstract This research project aimed to investigate the success factors for adopting VR in enhancing collaboration and communication within distributed software development teams. Software development companies face challenges in fostering effective collaboration and communication among geographically dispersed team members. VR offers an immersive shared virtual environment to enhance remote teamwork among the developers. The background to the study highlights the growing trend in distributed software development and the need for improved collaboration and communication practices thereby the adoption and utilization of VR technology. The problem statement emphasized on the lack of comprehensive understanding of the success factors for effectively adopting VR in distributed software development teams. This research study aimed to fill the existing knowledge gap proposed in the problem statement base on the following objectives; organizational factors, technological factors and individual (human) factors. The research used a null hypothesis to test for the factors that affect the adoption and implementation of VR technology within distributed software development teams. The methodology employed in this research involves mixed methods approach. Qualitative data was collected through interviews to gain insights into the experiences, challenges and perceptions of adoption of VR in distributed software development teams. Quantitative data was collected through questionnaires to gather information on the perceived impact of VR on collaboration, communication and the project outcomes. The data analysis methods include thematic analysis of qualitative data to identify key success factors on adoption of VR. Quantitative data was analyzed using statistical techniques to assess the relationship between VR adoption for collaboration and communication with software project outcomes. The sample size for the research study was 105 members comprised of company managers and software developers in the area of study. The area of study wasin two companies; Ezen Partners and Rawlinz Designs involved in distributed software development. The sample size for this study was 104. The data findings were addressed as per individual objectives and in relation to the hypothesis. The research project findings showed a significant impact of the factors on successful adoption of VR technology and suggested some recommendations on future studies on VR technology researches en_US
dc.publisher Gretsa University en_US
dc.subject Research Project en_US
dc.title SUCCESS FACTORS FOR ADOPTING VIRTUAL REALITY IN DISTRIBUTED SOFTWARE DEVELOPMENT TEAMS en_US


Files in this item

This item appears in the following Collection(s)

Show simple item record

Search the Digital Repository


Browse

My Account